The Topiary Generator is a Geometry Nodes setup that turns any mesh into a procedural topiary or shrub, for gardens, architectural visualization, animated films, and fantasy scenes. Edit the base mesh and the foliage updates. It can start from a vertex, an edge, or the object origin, and it builds the branching structure. Use your own leaves or the six included presets, and set leaf size, variation, and density. One trunk and instanced branches keep it light in EEVEE and Cycles.









