Rigged & Animated Book

A rigged book asset for animating the whole volume, rather than turning pages one by one.

Several controllers open the book and move the pages. The model is procedural: Geometry Nodes builds the mesh and the UVs. It is an ordinary mesh, deformed by an armature and driven by Geometry Nodes constraints. Width, height, and thickness of the book and the cover can be set. Hard and soft covers are supported, along with a dust jacket, a headband, a custom cover mesh, and UDIM pages.